![]() This patch does not include any of the incredible texture work by Existential Selkath, it only patches the model to bring it to work within TSL. I was hoping for Existential Selkath to release their own version of this but after seeing the following comment by them it seemed to me like they mostly gave up on doing so, thus I decided to release my own. The purpose of this mod is to provide a patch to finally be able to use Existential Selkath's excellent HK Overhaul mod in Kotor 2. THIS IS A PATCH, ORIGINAL MOD BY EXISTENTIAL SELKATH IS STILL REQUIRED I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps. I also do not create specific mods for hire. If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.įor various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. This mod is released under the Creative Commons Attribution-NonCommercial 4.0 International license (CC BY-NC 4.0).ĬC BY-NC: This license allows reusers to distribute, remix, adapt, and build upon the material in any medium or format for noncommercial purposes only, and only so long as attribution is given to the creator. There are no known compatibility issues at this time. Remove the following files or replace them with backups if necessary: Kinrath are replaced with wraid and laigreks are replaced with katarn.Įxtract files from the downloaded archive.Ĭlick "Install Mod" and select your game directory (default name SWKotOR2). This mod removes spider-like creature appearances from the game.
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